Email: [email protected]
GitHub: Jedijoe100
LinkedIn: Joseph Kent
Procedural Terrain Generation
2024 -
Data Modelling Git Matplotlib NumPy Pandas Python SciPy
GUI application with procedural and creative tools
About Project
This project focuses on creating a system of tools to allow for fast procedural changes that are logical and make sense as well as allowing users to create unique features for their stories.
In order to achieve this, the project uses simulation over a sphere to generate terrain that is both realistic and adaptable to user input.
On top of this there is also the abilities to generate humanlike features like cities, civilisations and roads on a global map to develop a realistic world.
This is integrated with the ability to connect notes to objects and tiles to allow for geographical note taking or world building.
On top of this city and map tiles can be interpolated to generate the whole city structure and layout for more world building potential.